package common.display
{
	import flash.display.DisplayObject;

	public class DisplayObjectUtil
	{
		public function DisplayObjectUtil()
		{
		}
		
		public static function intXY(target:DisplayObject):void
		{
			target.x = int(target.x);
			target.y = int(target.y);
		}
		public static function roundXY(target:DisplayObject):void
		{
			target.x = Math.round(target.x);
			target.y = Math.round(target.y);
		}
	}
}